This time around the game features historcal battles, missions, skirmishes and "Battle for Europe"! Each of these game modes offers a different style of play thus develops the Cossacks experience. "Battle for Europe" is a new mode of play similar to the strategic maps of games such as Rome: Total War and Rise of Nations. You generate resources in your territories each turn and send out armies led by your commanders. The number of men your commanders can command is dictated by his current rank starting with "Lieutenant" where each commander can only control four units.

"Battle for Europe"
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After you've selected your commander and told him to attack a sector, you are presented with a map showing what the sector looks like and what opposition forces there are. you are then given the choice of continuing the attack or retreating. After selecting to continue you enter a predesigned map for that sector with your selected units in order to capture the city. As well as this there are various other bonus missions you can complete in order to gain the reouces your army needs to survive.
The map contains a single large city (which you have to capture) and lots of small villages. These vilages produce the resources you find in the game. As you capture each village you stengthen youself whilst weakening the enemy's ability to re-inforce himself. A neat little feature is that donkeys are used to transfer resources from the villages to the town hall of the main city. If you kill the donkeys your enemy doesn't get supplies!

Brussels sector in "Battle for Europe"
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On top of the gameplay and interface changes there is a brand new graphics and physics engine. The landscapes are all in 3D complete with swaying trees and translucent water whilst the units are still sprites. The use of sprites keeps system requirements down whilst the 3D landscape ensures here is a great looking area for them to roam around in.
All in all Cossacks II: Napoleonic Wars seems to be shaping up well. All that remains is for GSC to sort out the language problems and just add the finishing touches to what could be one of the best strategy games of the year.
Screenshots
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