Tuesday, December 02, 2008 04:28 PM




Cossacks II: Napoleonic Wars Preview

So, what makes this game different from every other RTS on the market? For a start the interface is probably one of the best I've ever used. Even the traditional top resource bar has been modified for ease of use. Associated with every resource is an indicator showing the number of peasants actively gathering. Your population and the population limit can also be found here.


Brilliant new interface

The resource bar isn't the only part of the interface to be completely reworked. Now whenever you select a unit, you can find out every piece of information you could ever want, including the number of men in the regiment, the fatigue level, the number of men killed by the regiment or the regiments current morale. This new simple, yet feature packed, interface enables you to find out vital information quickly without havng to search through a never-ending maze of menus.

"What's an interface without gameplay?" I hear you cry. But thats the beauty of the game, it manages to combine a top class interface with quality gameplay.


"Wait until you can see the whites of their eyes!"

One of the things I played around with on installing the game was the new "fire by rank" feature. This enables you to order a single rank to fire at a time. This can be particularly useful when you want to fire at a distant enemy but not be caught with unloaded muskets if they suddenly charge towards you.

Of the many new features added, one of the best has got to be the "range to kills" indicator which allows you to judge when its best to open fire. The indicator uses a simple 3 colour system; Green (You'll hit a couple of men), Yellow (You'll cause quite a few deaths) and Red (The front rank practically disappears). Best of all is the AI's reaction to you. Often, if you fire whilst in the "Green Zone", you kill only a couple of men and unless you only fired a single ranks' muskets, your only defence is the bayonet. This means the AI will walk into the "Red Zone", decimate your regiment with musket fire and then charge home to slaughter the survivors!

 

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